Description
This template has all needed menus and widgets – Main Menu, Server Browser, Settings, Host Game, Scoreboard, Match Finish with players statsistics, etc. There are 2 game modes – Deathmatch and Team Deathmatch.
Easy configurable weapons – attack animation, damage, melee traces number and position, etc.
Zombies.
100% blueprint, fully replicated for multiplayer.
This template has been tested and works with the Steam subsystem.
* This template is based on RAD_HERO template and contains some functionality from it.
FEATURES:
GAMEPLAY
- Deathmatch game mode
- Team deathmatch game mode
- 2 types of zombies – fast and slow
- Zombie AI with Spawn System
- Spectator system – dead player can watch for alive players and change observable player
- Player stats – deaths, kills, score
WEAPONS
- Sword
- Axe
- Damage indicator
- Enemy hit indicator
- Weapon drop and pickup
- Easy configurable weapons – attack animation, damage, melee traces number and position, etc.
UI
- Main Menu
- Host Game
- Settings
- Servers Browser
- Lobby
- Player HUD
- Observer HUD
- Kill feed
- Scoreboard
- Match Finish with players stats
Technical Details
- Engine Compatibility: 4.24+
- Number of Blueprints: 50
- Input: Keyboard and Mouse
- Network Replicated: Yes
- Rigged to Epic Skeleton: Yes
- Supported Development Platforms: PC
- Supported Target Build Platforms: PC
- Documentation: YES
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