Description

Video: https://www.youtube.com/watch?v=Fo97XihgWPM
Each of the particle systems included were built with the same Unreal character size in mind and their LoD’s are activated with that scale in mind too.
The particles included are:
– Atom + Atom Hyper
– Bouncing Blast
– Burst Stop Explosion
– Cluster Blast + Cluster Mini
– Darkfire + Darkfire no Orbs
– Fireball
– Fire Pillar + Fire Twister
– Fire Ring + Fire Ring Sharp
– Implode
– Smash + Smash Wave
– Smoke Ring
– Steam Vent
– Summon Ring Loop + Summon Ring
– Single
– Twister + Twister Storming
– Vortex + Vortex with Lightning
Technical Details
Particle modules are shared where possible for easier tweaks and about half of the systems come with Blueprints for simple spawning and movement. Most use GPU particle modules and each system has 3 levels of detail set at consistent distances. All particle systems and modules are clearly labeled for easy edits.
CPU, GPU, andor mesh emitters? Most use GPU emitters and a couple use mesh emitters.
Number of Effects: 24
Number of Materials: 13
Number of Meshes: 2
Number of Textures: 3
Intended Platform: All
Platforms Tested: PC and Android
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