Description
a set of different maps with lighting and setups with quad topology meshes ready to use with vertex paint .
lighting is hybrid of static and dynamic with decent optimization for most projects .
Maps mostly made with side view Projects in mind . Props can be used in any kind of projects, but the included maps are intended for side view projects
Technical Details
Features:
- 5 Scenes
- high number of LODs
- Optimized Lighting with hybrid of dynamic and Static
- 140+ Mesh
- Quad topology for meshes in case you need to use vertex paint for almost all meshes
- 4K textures
- Combined UVs with multiple mesh sharing the same texture
- Sharpen filter postprocess material
- Sub levels for assembled scene maps with only Meshes so you can Copy/paste in your scene
- clean Hierarchy setup
Number of Unique Meshes: 142
Collision: (Yes)
Vertex Count:90~17k (LOD0)
LODs: Yes, 6 LOD (including LOD0)
Number of Materials and Material Instances:
- 3 Material
- 31 Material Instance
Number of Textures: 96
Texture Resolutions: 4K
Supported Development Platforms:
Windows: Yes
Mac: not sure
Important/Additional Notes:
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