Description
In this class, I will teach you the principles of Geometry Nodes in Blender 3.0. Geometry Nodes allow for modelling of things that could be hard otherwise, like nature for example. These techniques and mindset are applicable in pretty much any node based software, like SideFX Houdini or Touch Designer.
I’m a huge fan of practical learning, so there won’t be too much theory – instead, we will start with the creation of the raspberry right away. You should ideally know some Blender basics to follow along comfortably.
Model+Model Vol 04 Architectural lights
The French Monkey – Brush Pack
Human Alloy 00104 Floris - 3dmodel
Model+Model Vol 02 Chairs+tables
Mr Woo 8 Pro Bundle(DAZ Studio Format 3D Model)
UNREAL ENGINE – Truck and Trailers
Create A Realistic Environment for your Game using Unity
G3D Studio - Palmeras para SketchUp (Palm tree for SketchUp)
Nouvelle Mesure Lab – Caledonian Forest Pack
Vector Displacement in Blender Tutorial 


