Description
In this class, I will teach you the principles of Geometry Nodes in Blender 3.0. Geometry Nodes allow for modelling of things that could be hard otherwise, like nature for example. These techniques and mindset are applicable in pretty much any node based software, like SideFX Houdini or Touch Designer.
I’m a huge fan of practical learning, so there won’t be too much theory – instead, we will start with the creation of the raspberry right away. You should ideally know some Blender basics to follow along comfortably.
Low Poly Car Pack 02 Isometric VR / AR / low-poly 3d model
Low Poly Cartoon Cars VR / AR / low-poly 3d model
Electric scooter collection
UNREAL ENGINE – Truck and Trailers
Create A Realistic Environment for your Game using Unity
WW2 VEHICLES 3D-MODELS BUNDLE
Julien Gauthier – Octane for Concept Art – Beginner 



