Description
Another tutorial done earlier this year for the Foundation Group! Part 2 to my environment thumbnail one. Here I take one of the thumbnails previously done to finish. It’s pretty much an unfiltered look at my process, over 20 hrs condensed down into 2. Complete with all the mistakes, roadblocks and some castlevania/bloodborne inspired goodness.
UNREAL ENGINE – ROME FANTASY PACK II
Towels-m19
GEO WIRE BASKET
Bycycle collection
Catfish Rigged
WW2 VEHICLES 3D-MODELS BUNDLE
Substance Source – 06 – 30 Substances
Yuzuru 8 Pro Bundle(DAZ Studio Format 3D Model)
Tilapia
Itoo Software Forest Pack Pro V6.3.1 For 3DsMax 2014-2021
Concept Car Pack for low poly Mobile Game with tuning rims 3D Model Collection
Basket_Wire_Small
UNREAL ENGINE – MILITARY BATTLEFIELD KIT+MIDDLE EAST SET
Nitro4D NitroMoFracture v1.06 For Cinema 4D R18-S22 Win/Mac+Tutorial
Viz-People - 3D Traffic V2
Viz-People – 3D Showroom for 3DsMAX
3 LIONS PBR LOWPOLY MODELS COLLECTION
Game Character Retopology in Topogun and Maya for Beginners Tutorial 



