Description
In this series, I will talk about my creative workflow, the decisions I make, and the reasoning behind those decisions. Keep in mind that this will not be a complete beginner’s class. If you’re just getting started, I strongly advise you to watch the two previous series. So by no means, this is full education material. It’s more focused on why than how. Because, in terms of technicality,You can always learn them from other sources that do a better job than me.
WHAT YOU WILL LEARN
The importance of using reference
Environment Building
Adding grass and trees
Adding Haze
Adding Car
Adding Character
Colorgrading using Adobe Lightroom
BREAKFAST IN BED with Tabasco
RealFlow 3.2.2.0054 For Cinema 4D R23 Win Crack Version
Unity Asset - Building Maker Toolset v1.05
Substance Alchemist 2020.3.1 Win64/Mac Crack Version
CJ 8 Pro Bundle(DAZ Studio Format 3D Model)
Low Poly Tree Pack Low-poly 3D model
Model+Model Vol.11 Kitchen elements
Substance Source 13 – 44 SBSAR – Fabrics
Easy AR in Unreal Engine 5 - Simple XR Game Development Tutorial 


