Description
Voxel Remesh is a multi-threaded & C++, volume based remeshing plugin for 3dsMax developed by PolyDesign.
– Volume based Voxel Remesh allows you to:
- Create closed surfaces from self intersected meshes,
- Create a high-poly mesh for baking with round edges,
- Create a lowpoly mesh from highpoly,
- Generate a better topology for 3d scan meshes,
- Create level designs,
- Create organic meshes in 3dsMax,
- Create an evenly distributed polygonal mesh for physics simulations,
- A dynamesh like workflow,
– And much more depending on the artist’s creativity 🙂
- Since voxel remesh is a volume based plugin, it does only work with closed (watertight) meshes.
- A quick cap holes modifier will do the job for many cases.
- Voxel Remesh is a multi-threaded plugin so more cpu cores mean faster results.
- Voxel Remesh works realtime in low resolutions, and all values are animatable.
- Voxel Remesh only supports 3dsMax 2016, 2017, 2018, 2019, 2020, 2021, 2022 and 2023.
- If you’ve already bought the dynamax, you can get this one with %50 discount, Coupon code is inside the dynamax files.
–V1.01 includes support for 3dsMax 2022.
–V1.02 includes support for 3dsMax 2023.
-Stay Creative.