Description
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Studios guest artist – Jason Cheung (Yi Kai)
Video Demo HERE
Technical Details
Features:
- 94 Meshes
- Additional controls for roughness, albedo, normals, subsurface, tiling, and more
- Vertex paint setup for walls and surfaces
- Channel packed Roughness | Metalness | Ambient Occlusion
- Cinematic post process and look up table
- Optimized for games
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
Number of Meshes: 94
Number of Materials and Material Instances: 83
Number of Textures: 200
Supported Development Platforms: Windows
Documentation and Credits: https://www.notion.so/dekogon/Restaurant-Crime-Scene-8551ef651a6d432d9d5c1462aeaf4fca
Elios 8 Pro Bundle(DAZ Studio Format 3D Model)
Unreal Engine – Rocks and Boulders 2 Pack
Human Alloy Basics 0004
Human Alloy_Basics_0046
Viz-People – 3D Traffic v1
Human Alloy - Basics 0084
Ferrari 250 GT SWB California Spyder Vray 2017
UNREAL ENGINE – Truck and Trailers
Humano 01.D Business Office 




