Unreal Engine – Pro Aim Assist

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Description

Pro Aim Assist – solution, based on systems used in most AAA shooter games to provide comfortable shooting for users on consoles, PC and mobile devices. It contains 4 subsystems with many customizable parameters.

Trailer: Link

Playable Demo: Link

Lyra’s Integration: Link

Discord: link

Technical Details

Main Features:

  • Use C++ or Blueprints to work with system
  • Easy to setup on any actor
  • Aim zones based on mesh sockets
  • 4 subsystems for your perfect shooting mechanics
  • Stickiness – Sight slowdown when aiming at an enemy based on curves
  • Magnetism – In zone the bullet will directed into the enemy
  • Auto Aim – auto camera movement to visible target zone with many parameters
  • Zones scaling based on distance to target

Code Modules:

  •  AimAssistSystem (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 5

Network Replicated: Supported for games with client-side trust model. It’s mean that you can send events to server with current rotation to crosshair to perform shot on server and another clients.

Supported Development Platforms: Win, Mac, Linux, IOS, Android

Supported Target Build Platforms: Win, Mac, Linux, IOS, Android