Unreal Engine – POLYGON – Pirate Pack v4.21

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Description

A low poly asset pack of characters, buildings, props, items and environment assets to create a pirate based polygonal style game. Designed from the ground up to work well with VR and FPS games.

Modular sections are easy to piece together in a variety of combinations.

Includes a big demo scene! (Character poses indicative only)

– Modular Shanty Town set

– Modular Fort Set

– Modular Cuban Town Set

– Modular Mansion Set

– Modular Island Set

– Modular Jungle Set

– Modular Boat Set

Features:

477 unique assets with x4 alternative texture colours.

Some examples include:

– Warship x 2

– Large Ship x 2

– Medium Ship x 2

– Small Ship x 2

– Rowboat x 2

– Cutlass x 6

– Rapier

– Sabre x 2

– Dagger x 2

– Shortsword x 2

– Boarding Axe + Spear

– Blunderbuss x 2

– Musketpistol x 9

– Musketpistol Doublebarrel x 2

– Pistol x 3

– Rifle x 2

– Bomb x 2

– Skeleton Posed x 8

– Treasure Pile x 4

– Map x 4

– Chest x 3

– Crate x 8

– Rocks Huge + Small x 25

– See screenshots for detailed layouts!

15 Unique characters with x4 alternative Colour and 3 skin tone variations

– English Governor

– English Captain

– English Soldier

– Blackbeard

– Pirate Captain

– Pirate Woman

– Seaman

– Deckhand

– Firstmate

– Wench

– Governor’s Daughter

– Gentleman

– Skeleton bare

– Skeleton Pirate

– Skeleton Pirate 02

2 Unique Creatures (Includes swim animations)

– Fish

– Shark

Humaniod Characters are setup to work with Unreal character system. (No animations included in this pack)

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Technical Details

Humaniod Characters are setup to work with Unreal character system’s Animation Retargeting – Epic’s video guide http://bit.ly/2yWJRF7.

(No animations included in this pack)

Texture Sizes: (please list resolutions for each texture)

12 1024×1024 textures (Colour Variations)

Texture Size : 1024

Collision: Yes a mixture of custom (Props, Items Ships) and per-face collision (Some basic Env assets)

Vertex Count: This varies depending on the model

LODs: None

Number of Meshes: 530

Number of Materials and Material Instances: 17

Number of Textures: 12

Supported Development Platforms: Windows, MacOS

Supported Target Build Platforms: PC, Mac, AR/VR, Oculus, HTC Vive Xbox, Playstation, Switch, Andriod, iOS, etc

Documentation: None required

Important/Additional Notes: Multiple materials can be used for colour variation but base material can be used to reduce drawcalls.

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