Unreal Engine – Open World RPG Toolkit v5.0

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Format:Unreal Engine

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Description

If you have any problems – please contact us. We will help you immediately!

Documentation

Help:

Discord

Email: [email protected]

Forum

Youtube:

Overview

Map Setup

Experience, Money, Footsteps, Inventory

Areas

Quests, Saves

OTHER PROJECTS

Number of Blueprints: 47

Input: Keyboard, Mouse

Network Replicated: Most components replicate (features)

Supported Development Platforms: Win, Mac, Linux

Supported Target Build Platforms:Win, Mac, Linux

Read More

Technical Details

Features: 

– World map

World parts discovering

Areas (With tasks, discovery and rewards)

Tasks (Actors with tasks and task points)

Waypoints

Teleportation points

– Compass (Replicated)

– Quest system (Replicated)

Take quest from Character and complete it

-Minimap

Minimap detects point of interest and shows you the direction

-Interaction (Replicated)

3 ways of interaction

Hold key

Press key

Unlock locker (minigame)

3 interactable actors widgets (Detected, Interacting, Checked)

-Eagle (Replicated)

Spawn eagle and control it

Detect and check interact actors (setting)

-Menu (Replicated)

Game start

Settings

Textures Quality

Volume

Game widgets on/off

Pause

-Inventory (Replicated)

Items you get from rewards and chests

Money

Items information on hovered

– Money and experience systems (Replicated)

– Main GUI (Replicated)

Delete and add all widgets features from one widget

-Footsteps (Replicated)

Different footstep sounds based on physics materials

-Locked actor (Replicated)

You can interact with locked objects and try to unlock them with lockpick

-Time manager (Replicated)

Calculates game’s day month year

Day/night cycle with dynamic light system

-Save System

-Tool that helps you get your map screenshot with proper size

– Map with features examples

– Developer support

Tags