Description
Over 200 modular architectural parts – base blocks, walls, floors, arches, railings, columns, staircases and more;
Ruined versions of main elements – walls, floors, arches etc;
A set of props – furniture, barrels, mugs, potions, books and more;
Lighting related objects – torches, candles, candlesticks and more;
Doors, bars and fences;
2 demo levels.
All architectural parts work with grid snapping.
All meshes are highly optimized and the textures are combined in atlases.
Additional info:
The screenshots and demo levels are made in EU4.17. Included demo levels might look slightly different in previous versions of UE4.
Latest update info:
Added over a 100 new meshes;
Reworked 1-st person set;
Added ruined versions of base blocks, floors, arches etc;
Improved fire effects of torches and candles;
Added new demo level.
Technical Details
Physically-Based Rendering: Yes
Texture Sizes: 2048×2048 – 2; 1024×1024 -2; 512×512 -5;
Collision: Yes – custom;
Vertex Count: 8 – 3500 per mesh;
LODs: No. The meshes are highly optimized, no LODs required;
Number of Meshes: 350
Number of Materials: 7 materials, 14 instances
Number of Textures: 20
Intended Platform: Desktop
Documentation Included: Yes