Description
RAGNAROCK CUSTOMER TESTIMONIAL | YOUTUBE
IMPOSTER ISLAND CUSTOMER TESTIMONIAL | YOUTUBE
What is multiplayer with blueprints?
Multiplayer with Blueprints is an easy to use framework that will save years of work on your multiplayer projects. Works for desktop & mobile game dev.
Great for beginners learning to setup multiplayer or pros who want a fast and basic solution.
free test servers (up to 125 hours per month) for up to a year
Our Discord support team has 10 years of experience in aws, Linux, macOS, iOS, android, windows, and cloud technology.
IOS is supported. you can release your game on the IOS platform and pass apple reviews with this plugin.
Video Tutorial:
https://www.youtube.com/playlist?list=PL9BLqOUwm7Rqgn7GQZoTkZPFvy9K7rarF
Discord: https://discord.gg/BZJJshZ
Uses Amazon Web Services: Gamelift + Cognito + DynamoDB + Lambda
We do not provide support for any kind of customized variants of the unreal engine. If you need to use a customized variant of the unreal engine, for example, oculus vr unreal engine, you need to fix all compatibility issues yourself or ask the developers of the customized variant to fix it. It’s your responsibility to fix issues if you customized unreal engine. You need to make all plugins you are using to compatible with your customized unreal engine. Not just plugin A, plugin B. It’s ALL plugins. If you can’t fix all issues yourselves, don’t customize unreal engine or use customized variant of the unreal engine.
for android: armeabi-v7a is no longer supported from 4.25
google play store will stop serving armeabi-v7a apk from 1st, August 2021.
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)
- Sign up
- Login
- Forget Password
- Authenticate Users
- SRP and MFA
- Query
- Scan
- Update
- Put
- Delete
- Create Game Session
- Create Player Session
- Start Matchmaking
- Invoke functions in Lambda Service
Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))
- CognitoIdp [Runtime]
- CognitoIdentity [Runtime]
- GameLift [Runtime]
- GameLift Server [Runtime]
- DynamoDB [Runtime]
- DynamoDBStreams [Runtime]
- Lambda [Runtime]
All nodes are latency functions and multi-thread support.
You can’t use them in normal function. you can use them in blueprint graph and macros.
Number of Blueprints: 210
Number of C++ Classes: 7
Network Replicated: Yes
Supported Development Platforms: Win64 / Mac(apple silicon supported) / Linux
Supported Target Build Platforms: Win64 / Mac / iOS / Android / Linux
Documentation: Link Document