Description
Including trueSKY in a game or simulation project is as straightforward as including the trueSKY API calls in your rendering pipeline. For products built on UnrealEngine 4, or Unity, the process is even simpler – just add the plugin to any existing project.
Fully adjustable for maximum performance and quality
High dynamic range physically-based rendering
Tuned for high performance on next-generation renderers
Advanced toolset for full control
Add visual impact and realism
Reduce development costs and time
Gain performance savings