Description
Preview: youtube.com/watch?v=3VGhpUwbhRM
The system is designed to be used with any game that needs advanced damage system. This includes RPG, FPS, MOBA, MMOs … The spell system is built on top of the damage system so you can use either one or both if you want to. Spell casting system is also included!
Core features:
– different spell type templates: projectile, lock-on projectile, direct spell, area of effect, spell following ground, link spell
– enhanced damage system with very flexible modifiers (buff and debuffs): increase/decrease of damage, healing, critical strike, critical strike chance …
– modifiers also effect other properties of the actor: speed, casting speed, movement, is it in control …
– working examples with unique effects: there are over 15 unique game-ready spells and modifiers implemented
– full support for networked game with prediction
– casting component with proper resource handling that makes it easy to also cast abilities
– built so it is easy to setup and prototype
– data based spell, ability casting and modifier description so you can load properties from cvs file
Technical Details
– Blueprint Library for extended damage system (can be used separately from the spells, only depends on the modifiers)
– 12 Blueprints
– 3 Blueprint interfaces
– 3 Blueprint structures
– 27 particle effects (explosions are modified Epic’s assets needed for the demo but other are unique), 34 materials and material instances used mostly by particle effects
– 3 vector fieldsDemo example contains working examples of spells where some, but far from all possibilities are used. The demo content also contains fully functional character that uses the casting system. A very simple user interface is also implemented. All the above features fully support networking.The system also has extended documentation with 13 tutorial blueprints that give you the overview of the system and help you make your first spell/modifier or character cast something.
Unreal Engine – Nature Cave Cliff
Scanned Poplar and Aspen Forest with Seasons for Unreal Engine 4 Low-poly 3D model
Unreal Engine – Dynamic Ledge Climb System
ARTSTATION – CITY TRASH AND WASTE PROP SET – (UE4)
Unreal Engine – Military Vehicle - 8X8 MV77
UNREAL ENGINE – “ARCHVIZ” EXPLORER
UNREAL ENGINE – POLYGON – CITY PACK
Unreal Engine – Arcade Space Shooter Template
UNREAL ENGINE – MODULAR JAPANESE TEMPLE
UNREAL ENGINE – ROME FANTASY PACK II
UNREAL ENGINE – DESERT GAS STATION
UNREAL ENGINE – POST-APOCALYPTIC INDUSTRIAL SCENE V4.24
Unreal Engine – Widget Interaction System with Terminals & Keypads
Unreal Engine – ANIMAL PACK ULTRA
OLD ABANDONED FURNITURES
UNREAL ENGINE – Truck and Trailers 
