Description
Projectionist let’s you use materials, projections (decals), or spot lights to conveniently render videos to geometry.
Update: Version 2.0 released!
Version 2.0 will be supported starting at Engine Version 4.24.
For questions, issues and support visit: https://discord.gg/VauM4zU
Conveniently place videos in your levels. Whether you want to use materials, projections (decals), or even light functions – Projectionist got you covered!
You will get a set of Blueprints and materials enabling you to easily integrate video into your project. Get going quickly with the pre-built Blueprints, or create your own Blueprints making use of the actor component combined with the rich set of materials.
Technical Details
Features:
★ Actor Component for Modular use
★ Projection Component values can be exposed to Sequencer
★ Lots of highly configurable Materials and Instances
★ Ready to use Decal Projection Blueprint
★ Ready to use Rect/Area Light Projection Blueprint
★ Ready to use Spot Light Projection Blueprint (monochromatic and RGB)
★ Ready to use Movie Theater Canvas Projection Blueprint
★ Ready to use Full-screen Projection Blueprint (Aspect Ratio aware rescaling)
★ Material Parameter Collection (MPC) to control Projectionist Materials
★ Handy Blueprint Library to control MPC values
★ Versatile Material Function Library
Core Part:
Number of C++ Classes: 17
Number of Blueprints: 6
Number of Structures: 5
Number of Materials & Instances: 13
Number of Material Functions: 12
Number of Material Parameter Collections: 1
Number of Textures: 5
Number of Meshes: 1
Supported Development Platforms: Tested on Windows & Mac
Supported Target Build Platforms: Tested on Windows & Mac
Documentation: Demo Project, Comments in Blueprints
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