Description
All assets except the showcase environment are included.
Included assets:
Ammo Can
Ammo Crate
Bandage
Barrel [2-Variants]
Cage Light [with BP]
Ceiling Light
Chem Light
Chest [2-Variants]
Enamel Cup
Debris Pile
Emergency Flare
Geiger Counter [2-Variants]
Generator
Jerry Can [3-Variants]
Kerosene Lamp [2-Variants]
Kerosene Lantern [2-Variants]
Lamp Post
Light Bulb [2-Variants]
Makeshift Light [2-Variants]
Med Kit
Mess Kit
Metal Shelf
Oil Can [3-Variants]
Oil Lamp [with particle system]
Pot Stand
Cinder Block
Fire [2-Variants]
Propane Tank [3-Variants]
Radio [2-Variants]
Stove [2-Variants][with BP]
Table
Wooden Pallet
Technical Details
Features:
- 34 individual AAA quality assets
- Fully PBR materials with at least 3 textures per material
- Multiple material variations per some assets
Texture Sizes:
- 2048
- 1024
- 512
Scaled to Epic skeleton: Yes
Collision: Yes/Automatically generated
Vertex Count: From 92 to 6524 triangles
LODs: Base LOD only/Easily scalable materials
Number of Meshes: 38
Number of Materials and Material Instances: 64
Number of Textures: 162
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: Yes/ https://drive.google.com/file/d/12t-BFw_DLQ7kyPDuVKDoz7Fh_lXK4Nmx/view?usp=sharing
Important/Additional Notes: Some UV overlap warnings are due saving texture space(getting better texture resolution) by overlapping repeating features on a mesh.