Description
* Now with Multiplayer support for LAN and Internet connection! (from 4.25) *
download Advanced Pack + Multiplayer + Extra Cars Demo
Join our Discord channel
Watch launch Trailer video
Watch content overview video
Driveable Cars: Advanced Pack is the evolution of our Basic Pack with most demanded features:
- custom paints + police, tunning and taxi models
- manual and automatic transmission
- improved physics
- damage and deformation on mesh, material and car behaviour
- breakable pieces and glass
- surface detection and response (behaviour, particle effects and sounds)
- enter and exit animations depending on car position and situation
Compatible Cars list
Technical Details
UPDATED: (March 3rd 2021) version 3.3: release notes here
Custom Car Tutorial (part 1 – building your car)
Custom Car Tutorial (part 2 – implementing your car)
Features:
- network replicated! (from 4.25)
- Three detailed cars with 4 LODs each (SUV, Sedan, Hatchback)
- Cars are split by body, parts and wheels
- Each car is a child bluerprint from one master blueprint
- Deformations are made by morph targets
- Impacts are detected through a bone grid around the car
- All car pieces are joint by constraints and hinges
- Procedurally damaged car paint
- Customizable car paint (dirt & scratches)
- Cars can be configured all through parameters
- Surface type detection and behaviour adaptation
- UE4 Third person template movement functions
- UE4 Vehicle template driving functions
- Enter / exit car with adaptative animations
- Toggleable lights
- Change camera (inside – outside)
- Camera zoom and orbit (outside)
- Smoke, dust, water, impact, etc. particle systems
- Interactive car dashboard
- Engine, drift, surface, impact, etc. sounds
- RMP related engine sound + gear up decay
- Car respawn feature