Description
Here you can find detailed video overview
Quick VIDEO with example how this asset can be integrated into
Close Combat: Swordsman project from UE marketplace
Materials:
The advanced Material system gives you a possibility to customize the characters and make them look unique. Each body/armor part can be tweaked separately. In addition to the customization option, you can use provided decals or simply add your own logos. A character has cloth parts based on APEX cloth system fully rigged and ready to go.
Fully compatible with UE mannequin and can be integrated into to your project in just a few seconds.
Use this form if you have any questions
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Technical Details
Features:
- customizable material system
Scaled to Epic skeleton: YES
Rigged: YES
Rigged to Epic skeleton: YES
Animated: Can use all animations for UE mannequin
Number of characters: 4 predefined + 12 skinned mesh parts
Vertex counts of characters: 22000 all together
Texture Resolutions: 2048×2048
Supported Development Platforms: PC / MAC
Supported Target Build Platforms: PC/MAC Current gen consoles
!Important Message!
If you decide to buy it I’m kindly asking you to rate product with some comments below. I may continue to work on new content only if I know what customers thinking about it. Any rating good or bad will help me to improve quality. If you unhappy then I’ll do my best to fix the problem or make the content better with an update. if you happy this will give me a passion to continue making awesome content for UE community. All my asset available only at UE marketplace. This is really important for me to have feedback from you!