Unreal Engine – Alien Horror Gliomorph

9 Credits

Format:Unreal Engine

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Description

Gliomorph is a humanoid creature character inspred by fungal structures. Gliomorph was created via a high-poly sculpt to game-ready model retopologization and projection method. Gliomorph is rigged to the Epic Skeleton and compatible with all animations available on the marketplace. Gliomorph was textured with PBR methods and is sure to terrify your players. Whether sculking through air vents or prying open doors, nothing stops the Gliomorph from finding its prey.

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Technical Details

Number of Characters: 1

Scaled to Epic Skeleton: Yes

Rigged to Epic Skeleton: Yes Rigged to Epic skeleton: Yes [Actually rigged to Epic skeleton, no retargetting shenanigans. Just consolidate skeleton assets.]

Number of Meshes: 1

Collision: Yes, custom Physics Asset

Triangles: 12828

Vertices: 7761

LoDs: None

Number of Master Materials: 1

Number of Material Instances: 4

Number of Textures: 6

Resolution of Textures: 4096×4096