Description
3d model of a realistic character fantasy creature warrior.
The character has modular armor and detachable head.
Physical model for the fabric on the belt.
The character has a detailed facial rig. For this, the character was equipped with additional bones:
Chin, eyeballs, eyelids, eyebrows, ears, nose, cheeks, nasal septum, tongue, teeth.
And also there are additional bones for the sword and armor on the right hand with a dagger.
Also has fabric bones on the belt.
The armor has three different PBR textures.
The character is divided into eight logical parts. Each part has its own unique set of textures including RGBY mask for fine texture settings, color change, roughness, metallicity, brightness.
64 textures all 4k
20 Materials
20 MaterialInstance
The character is well optimized, with a minimum number of polygons, considering its detail, with topology that repeats the anatomy where necessary.
Persons: 19802
Vert: 19099
Tris: 37379
If necessary, the character can also be transferred to other versions of the engine.
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No (Epic Third Person Anims used for demo purposes)
Number of characters: 1
Vertex counts of characters: 19099
Number of Materials and Material Instances: 20/20
Number of Textures: 64
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Viz-People 3D SEATING FURNITURE
Unity Asset - Customer Support - Make own FAQ v3.0
Unreal Engine - AutoLightmapUEr v1.3 (5.2)
Model+Model Vol 03 Interior lights
Chandelier ODEON LIGHT 3929 3D Model
Scanned Poplar and Aspen Forest with Seasons for Unreal Engine 4 Low-poly 3D model 




