Description
LOD 0: faces: 48368, tris 82316, verts 46551
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, tail_01-06-, skirt_front_01-05_l/r, skirt_back_01-05_l/r, skirt_side_01-05_l/r, hair_ponytail_01-07
2 versions with sleeve and without sleeve.
Easy Animations retarget in Unreal Engine.
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES / ARKIT
You can use this model for face mocap (live stream) and conservation animations.
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness
4K Textures – normal, metallic, roughness, albedo, opacity, matID
9 Texture sets – Body, Head, Top, Arms, Bot, Teeth, Hair, Eyes, Lashes
Easy Color change of any part via Material Instances. MatID is included.
These colors are included for armor by default: red, green, blue, black, white. For eyes: gray, brown, purple, green, blue, red. For hair: brown, black, white. You can change any color as well.
The model is completely modular, you can remove or add any part you want.
The body is censored due to the store rules!
Technical Details
Features:
- Blendshapes / Morph Targets / Facial Expressions
- Physics is enabled for ponytail
- Wind simulation for hair
- Modular
- Epic Skeleton with additional bones
- 3rd person character animations are included
- Material Instances
- Color change of any part
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 1
Vertex counts of characters: 46,551
Number of Materials and Material Instances: 39
Number of Textures: 57
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, tail_01-06-, skirt_front_01-05_l/r, skirt_back_01-05_l/r, skirt_side_01-05_l/r, hair_ponytail_01-07