Description
This will save you a massive amount of time. With this material, you throw it on your landscape, and let the material do the work. It automatically textures your terrain based on slope parameters which are all adjustable. Get the perfect look you’re needing, simply and easily!
There are over 100 customization parameters between 7 different layers (Dirt01, Dirt02, Grass01, Grass02, Rock01, Sand01, Snow01). This helps you fine tune and get the exact look you are going for.
Add even more textures to this material with my (24) PBR Landscape texture Pack. That can be found Here
Use these textures to create even more variety.
Overview:
Upcoming Water Shader for Version 2
Tutorial on fixing Foliage Removal Black Texture and flickering Tessellation
Technical Details
Features:
- High resolution textures (4k)
- Automatic Texturing of Landscapes based on slope (Adjustable values)
- Over 100 customization parameters between 7 layers including sand and snow
- (6) Heightmap brushes to create natural looking mountains and hills with a single click of the mouse
- Textures are all PBR and captured from a DSLR camera in a real world National Park
- Industry standard (packed) textures to save memory
- Photorealistic quality
- Automatic foliage generator for grass materials (adjustable to support more layers)
- Foliage removal tool included for material foliage
- Simple instructions for Master Material
- Extremely easy to read and understand workflow
- (2) High quality example maps
Texture Resolutions:
- Landscape Textures 4096X4096 (4k)
- Moss Textures 2048×2048 (2k)
Number of Materials:
- (1) Master Tessellated Material with Material Instance
- (1) Master Non-Tessellated Material with Material Instance
Number of Textures:
- (6) 4k Landscape Materials (Rock, Sand, Dirt, Grass, Snow)
- (1) 2k Moss Textures
Supported Development Platforms: PC/Mac/XBox/PS4
Supported Target Build Platforms: PC/Mac/XBox/PS4
On a 4065×4065 landscape (Scene_Example 1), average FPS without Tessellation was 190-200fps! (GTX 1080)