Unreal Engine – Samurai Warriors

19 Credits

Format:Unreal Engine

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Description

Video Overview

YOUTUBE

A short example VIDEO to demonstrate how this asset can be integrated into

Close Combat: Swordsman project from UE marketplace

Details:

The advanced Material system gives you a possibility to customize the characters and make them look unique. Each body/armor part can be tweaked separately. A characters has cloth parts based on lates NvCloth solver cloth system fully rigged and ready to go.

Fully compatible with the UE mannequin and can be integrated into to your project in just a few seconds. Additionally, this pack included a two weapon asset to make your Samurais be ready for the fight.

Technical Details

Features:

  • Fully customizable Material
  • APEX cloth dynamic

Scaled to Epic skeleton: YES

Rigged: YES

Rigged to Epic skeleton: YES

Animated: Compatible with all Animation for standard UE4 mannequin

Number of characters: 8 plus separated parts to be used in projects with customization

Vertex counts of characters: 29327

Texture Resolutions: 2048×2048 on each part such as pants or body. (See video with Material customization)

Supported Development Platforms: PC, Mac, Linux

Supported Target Build Platforms: PC, Mac, Linux, Current and next Gen Consoles