Description
Mesh video overview (not a tutorial how to integrate the character inside the game based on UE4, just a demo that character is properly skinned and works with the default skeleton)
https://www.youtube.com/watch?v=i3bhefrngDg&feature=youtu.be
Material features video overview
https://www.youtube.com/watch?v=grp8mfjyXSk&feature=youtu.be
High-quality Regular Male Civilian customizable character set, with countless amount of variations. Compatible with the Epic skeleton
LODs ADDED!!!!
5 faces
12 clothing types (with different color variations):
- hat
- classic jacket
- shirt (with and without tie)
- classic pants
- classic shoes
- leather jacket
- jeans
- sneakers
- t shirt (2 variant that go over and inside pants/shorts)
- sleeveless shirt (2 variant that go over and inside pants/shorts)
- shorts
- slippers
3 accessories types(with different color variations):
- leather office case
- aviator glasses
- leather gloves
NO FACIAL ANIMATION
shaders features and optimization will be added in the nearest update
Technical Details
Features:
- customizable multi-layer material system for skin and hair
- countless amount of character variations
- 5 hair color presets
- 5 skin tint presets
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: can use any animation for UE mannequin
Number of characters: countless character variations
Vertex counts of characters: 2650-11000 (for lightest and heaviest, depends how many parts are on the characters)
LODs: 2nd-70%, 3rd-40%
Texture Resolutions: 512×512 (small parts like glasses)-2048×2048(bigger parts like body, head, pants and jackets etc)
Supported Development Platforms: Any which support Unreal Engine
Supported Target Build Platforms: Any which support Unreal Engine