Description
An Epic Low Poly asset pack of characters, props, weapons, and environment assets to create a Fantasy themed polygonal style game.
Modular sections are easy to piece together in a variety of combinations.
Includes a big demo scene (Character poses indicative only)
– Modular Interior castle Set
– Modular Interior cave Set
– Modular Goblin Camp Set
– Modular Basement Set
– Modular Sewer Set
– Multiple Dungeon entrances
– Alternate materials for dust, moss, snow, and lava
770 unique assets with x4 alternative texture colors.
Some examples include:
– Floor tile set x 17
– Stairs x 7
– Doors x 10
– Large Crystals x 4
– Large Bones + Skulls + Piles x 25
– See screenshots for detailed layouts!
Includes optimized floor and wall tiles with baked down normal maps.
73 Unique Weapons and shields with x4 alternative color variations
– Crystal Weapons x 5
– Goblin Banners x 5
– Giant Hammers x 4
– Goblin Weapons x 14
– Great Swords x 4
– Shields x 11
– See screenshots for a full layout!
16 Unique characters with x4 alternative Colors and 3 skin tone variations
– Hero_Knight_Male
– Hero_Knight_Female
– Ghost_01
– Ghost_02
– Tormented_Soul
– Rock_Golem
– Skeleton_Knight
– Skeleton_Slave
– Skeleton_Soldier_01
– Skeleton_Soldier_02
– Goblin_Female
– Goblin_Male
– Goblin_Shaman
– Goblin_Warchief
– Goblin_Warrior_Female
– Goblin_Warrior_Male
Humanoid Characters are setup to work with Unreal character systems Animation Re-targeting – Epic’s video guide http://bit.ly/2yWJRF7
(No animations included in this pack)
Includes optimized floor and wall tiles with baked down normal maps.
Features:
- Heaps of cool weapons in our POLYGON style
- Lots of traps
- Goblins!!!!
- Ghosts with cool ghost shader
- Optimized tiles for background usage using baked down Diffuse and Normal map.
Texture Sizes:
- 12 2048×2048 maps for texture baked down tiles
- 1 Core 1024×1024 textures
- 19 Alt 1024×1024 textures
- 5 1024×1024 emission maps
Texture Size : 1024 & 2048
Collision: Yes a mixture or custom and per face.
Tri Count: Varies – 3-4k for characters, 700 for walls, 500 for props on average.
LODs: None
Number of Meshes: 806
Number of Materials and Material Instances: 34
Number of Textures: 40
Supported Development Platforms: Windows, Mac OS.
Supported Target Build Platforms: PC, Mac, Android, iOS, Oculus, HTC Vive, Switch, PS4, Xbox.