Unreal Engine – MW Landscape Material

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Format:Unreal Engine

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Description

Documentation: Online Documentation

Youtube: MW Landscape Material

A powerful landscape material setup with 8 custom layers, use Quixel Megascan textures and 3d foliage. Add more layers easily. Each layer got separate control for UV tiling, color correction, procedural cliff function, distance blending, variation detailing and much more. Five photoscanned ground materials. Four example landscape biomes, Procedural foliage controls per layer for rocks, grass and custom types. Included also a background mountain to create large vistas. The material is modular and highly tweakable, just plugin your textures and go! More foliage and functions? Get MW Interactive Foliage or any of our other packs.

FEATURES [1.6.0]:

  • Powerful landscape material
  • 8 preset paintable landscape layers
  • Procedural foliage placement per layer
  • Procedural cliff material
  • Paintable procedural water puddles
  • PDO shadow function
  • Distance blending controls
  • 5 free photoscanned ground textures
  • Background mountain mesh
  • 4sqkm example landscapes (4 biomes)

Technical Details

VERSIONS:

  • V1.6.0 is available in UE versions 4.26 and above
  • V1.5.0 is available in UE versions 4.23 to 4.25

Full change log is available in our Discord Channel.

ASSET LIST [1.6.0]:

  • Landscapes: 1
  • Landscape biomes: 4
  • Background Mountains: 1
  • Rocks: 4
  • Grass: 4
  • Ground Materials: 6
  • Cloud Materials: 3
  • Material Functions: 18

Physically-Based Rendering: Yes

Texture Size: The majority of assets use 4096×4096 base color, normal, and utility textures

Collision: n/a (Landscape)

Vertex Count: n/a (Landscape)

LODs: n/a (Landscape)

Number of Meshes: 11

Number of Materials and Material Instances: 50

Number of Textures: 41

Intended Platform: PC

Platforms Tested: PC

DefaultEngine.INI: MWLM Default Settings (4.26)