Description
Documentation: Online Documentation
A smart landscape automaterial setup with 5 custom layers, use any textures and 3d foliage. Made for quick prototyping and high performance. Distance blending reduce tiling, including variation texture, full landscape color map. Also included a procedural cloud, water and snow system. Comes with seven photoscanned ground textures and procedural foliage. Bake procedural layers to textures, use them with landscape layer materials like MWLandscape Material. Included also two background mountain meshes. The material is modular and customizable, just plugin your textures and go! Need more foliage and functions? Get our MW Interactive Foliage or any of our other packs.
FEATURES [1.2.0]:
- Smart landscape automaterial
- Customizable landscape layers
- Bake layers to textures (1k/2k/4k)
- Procedural snow & water layer
- Procedural foliage placement
- Procedural cloud system with shadows
- Distance blending controls
- 7 free photoscanned ground textures
- Background mountain meshes
- Two 2×2 km example landscape
Technical Details
VERSIONS:
- V1.2.0 is available in UE versions 4.26 and above
- V1.1.0 is available in UE versions 4.23 to 4.25
Full change log is available in our Discord Channel.
ASSET LIST [1.2.0]:
- Blueprints: 1
- Landscapes: 2
- Background Mountains: 2
- Rocks: 8
- Grass: 4
- Ground Materials: 7
- Cloud Materials: 3
- Material Functions: 11
Physically-Based Rendering: Yes
Texture Size: The majority of assets use 4096×4096 base color, normal, and utility textures
Collision: n/a (Landscape)
Vertex Count: n/a (Landscape)
LODs: n/a (Landscape)
Number of Meshes: 16
Number of Materials and Material Instances: 32
Number of Textures: 31
Intended Platform: PC
Platforms Tested: PC
DefaultEngine.INI: MWAM Default Settings (4.26)