Unreal Engine – Ghost Lady S1: Assassin

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Format:Unreal Engine

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Description

Video Preview

3D Preview

Character Guidelines

How to use my female characters with Advanced Locomotion System

V4:

Part 1

V3:

Part1 | Part2

Update 7/10/2019:

Male version

This character rigged with the same instruction skeleton of all my female character

You can mix clothing and equip all hair, accessories, weapons… of all my LP287 and Ariana packages together.

This package included both human and Sci-fi character version with separate and combine meshes.

This characters have basic facial rig, Facial Expressions and Lipsyncs, 02 hairstyles, basic Animations for Assassin

[My Discord]

Technical Details

Features:

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: No (Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, some bones position adjusted for fit with female pose so for best result you should use Retarget menthod, please watch this video to clearly how it work)

Animated: Yes

Number of characters: 1

Vertex counts of characters: 15.000 ~ 30.000

Texture Resolutions: 2048 – 4096

Number of Animations: ~30

Animation types (Root Motion/In-place): Root Motion

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

DocumentationTutorial for female characters with Advanced Locomotion System V4

Important/Additional Notes: Please open Overview map for more information