Unreal Engine – Essential Sword & Shield Animations v4.27

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Description

Video Preview

Demo update 4

Update 1

Update 2

Update 3

Update 4

Email : [email protected]

Discord : https://discord.gg/N22PxcWTKT

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Update notes

Update 1/1.01 (2021-04-26)

  • 11 new animations
  • 1 blendspace
  • New weapon bones added to the rig

Update 1 hotfix 1/1.01.1 (2021-05-02)

  • Fix the issue that the shield bone is misplaced when start transition to the next animation.

Update 2/1.02 (2021-05-28)

  • 18 new animations

Update 3/1.03 (2021-09-01)

  • 22 new animations added
  • 4 animations updated
  • 2 new blendspaces added
  • Throw system added
  • Brake animations added to animation blueprint
  • Controller support added

Update 4/1.04 (2021-10-26)

  • 19 new animations
  • 2 blendspaces
  • Added idle to jog transition in the character blueprint
  • Added jump landing to jog transition (pressing any movement key while landing)
  • Product price changed to 29.99$

Update 4 hotfix 1/1.04.1 (2021-10-28)

  • Fixed the issue that the animation Execution_01_B has no root motion data

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This package includes essential animations for a character with sword & shield combat style, with a playable character blueprint. Recommended for an action RPG game.

Animation list :

  • Idle
  • 18 Attacks (root motion)
  • new! Running shield attack [root motion]
  • 4 Shield throws
  • Thrust (blendspace)
  • Walk (blendspace)
  • Jog (blendspace)
  • new! Idle to jog [blendspace] [normal/shield variations]
  • Brake [blendspace] [Normal/shield variations]
  • Run
  • Jump
  • 3 Fallings
  • 3 Landings (root motion)
  • new! Landing to jog [root motion]
  • Roll (blendspace, root motion)
  • Dodge (blendspace, root motion)
  • Guard / Guard Hit / Guard Break
  • Hurt (blendspace, root motion)
  • 7 Hurt variations
  • Bound (root motion)
  • Get up (root motion)
  • Die (root motion)
  • 4 Executions (root motion)
  • Turn in place (root motion)
  • 4 Equips/Unequips
  • Kneel (root motion)
  • 2 Pick up (root motion)
  • new! 2 Powers/Abilities
  • new! 3 Taunts
Read More

Technical Details

Features:

  • Hand-crafted sword & shield combat animations
  • Movement animations including walking, jogging, running, dodging, rolling, jumping and etc.
  • Playable character with sword & shield combat based on UE Third Person template
  • Hitbox system for hurt/damage animations testing
  • Debug Vector mode for directional animation blendspaces testing

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Number of Animations: 143

Animation types: Root Motion, In-place

Number of Characters: 1

Supported Development Platforms:

Windows: Yes

Mac: No

Additional Notes:

  • Not all animations are being used in the character blueprint, but they can be manually added later.
  • The character blueprint is purposefully created for animation testing only.