Description
Video Preview
Demo update 4
Update 1
Update 2
Update 3
Update 4
Email : [email protected]
Discord : https://discord.gg/N22PxcWTKT
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Update notes
Update 1/1.01 (2021-04-26)
- 11 new animations
- 1 blendspace
- New weapon bones added to the rig
Update 1 hotfix 1/1.01.1 (2021-05-02)
- Fix the issue that the shield bone is misplaced when start transition to the next animation.
Update 2/1.02 (2021-05-28)
- 18 new animations
Update 3/1.03 (2021-09-01)
- 22 new animations added
- 4 animations updated
- 2 new blendspaces added
- Throw system added
- Brake animations added to animation blueprint
- Controller support added
Update 4/1.04 (2021-10-26)
- 19 new animations
- 2 blendspaces
- Added idle to jog transition in the character blueprint
- Added jump landing to jog transition (pressing any movement key while landing)
- Product price changed to 29.99$
Update 4 hotfix 1/1.04.1 (2021-10-28)
- Fixed the issue that the animation Execution_01_B has no root motion data
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This package includes essential animations for a character with sword & shield combat style, with a playable character blueprint. Recommended for an action RPG game.
Animation list :
- Idle
- 18 Attacks (root motion)
- new! Running shield attack [root motion]
- 4 Shield throws
- Thrust (blendspace)
- Walk (blendspace)
- Jog (blendspace)
- new! Idle to jog [blendspace] [normal/shield variations]
- Brake [blendspace] [Normal/shield variations]
- Run
- Jump
- 3 Fallings
- 3 Landings (root motion)
- new! Landing to jog [root motion]
- Roll (blendspace, root motion)
- Dodge (blendspace, root motion)
- Guard / Guard Hit / Guard Break
- Hurt (blendspace, root motion)
- 7 Hurt variations
- Bound (root motion)
- Get up (root motion)
- Die (root motion)
- 4 Executions (root motion)
- Turn in place (root motion)
- 4 Equips/Unequips
- Kneel (root motion)
- 2 Pick up (root motion)
- new! 2 Powers/Abilities
- new! 3 Taunts
Technical Details
Features:
- Hand-crafted sword & shield combat animations
- Movement animations including walking, jogging, running, dodging, rolling, jumping and etc.
- Playable character with sword & shield combat based on UE Third Person template
- Hitbox system for hurt/damage animations testing
- Debug Vector mode for directional animation blendspaces testing
Rigged to Epic skeleton: Yes
IK bones are included: Yes
Number of Animations: 143
Animation types: Root Motion, In-place
Number of Characters: 1
Supported Development Platforms:
Windows: Yes
Mac: No
Additional Notes:
- Not all animations are being used in the character blueprint, but they can be manually added later.
- The character blueprint is purposefully created for animation testing only.