Unreal Engine – Advanced ARPG Combat System V2 (V4.27)

19 Credits

Format:Unreal Engine

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Description

Advanced Action RPG Combat System template is designed to give developers a template for Action RPG combat. Coded entirely with Blueprints.

[Overview video v1.0] (v2 overview coming soon)

[Update v1.1 Teaser]

IMPORTANT: IT IS HIGHLY ADVISED THAT YOU HAVE A GOOD UNDERSTANDING OF BLUEPRINTS PRIOR TO YOUR PURCHASE OF THIS PACK. THIS IS NOT A PLUG AND PLAY SYSTEM, THIS IS A FRAMEWORK AND WORKING WITH IT CAN BE CONFUSING IF YOU ARE NEW TO UNREAL ENGINE.

Note: This system is mainly a combat framework, the included animations are mainly just to show how to use the system and are not intended to be used in a game. To get the most out of the system, you should use your own animations.

To see what the product is capable of using high quality animations (animations not included), try the Demo v1.0 (v2 demo coming soon)

To see the system with the included animations try this Demo or watch this Video

For support please visit the Discord

Want to see the changelog? Check the Patch Notes

Current version: v2.07

Documentation & Tutorials: forward confirmation email of purchase to [email protected]

Technical Details

Features:

  • Melee Combat System
  • Ranged Combat System
  • Ranged Weapon System (Archery)
  • Complex & Detailed Hit Reaction System
  • Advanced AI System
  • Directional Blocking
  • Fatality Execution System
  • Assassinations
  • Dynamic Cinematic Camera System
  • Parry System
  • Perfect Block system
  • 8-way Directional Dodging
  • Action Cancel Manager System
  • Combat State Manager System
  • Poise System (controls resistance to being staggered or stun-locked with a stat)
  • RPG Stats System
  • RPG Equipment System
  • Item Switching System (item switching HUD included)
  • Targeting System
  • Multiple weapon types
  • Impact Sounds & VFX System
  • Gamepad Optimized Menu System
  • Multiple Stances (player character)
  • Turn in-place
  • Unarmed Combat

 

AI:

  • Hit reactions
  • Rage mode
  • Leap Jump attack
  • Complex AI decision
  • Respawn system
  • Customizable AI parameters
  • AI charge attacks
  • Turn in place
  • Danger indicator indicating rare attack
  • Directional Attacks
  • Blocking Behavior
  • Archery
  • Strafing Behavior

Number of Blueprints: 116

Input: Gamepad, Keyboard, Mouse

Network Replicated: (No)

Supported Development Platforms:

Windows: (Yes)

Mac: (Not yet tested on Mac)