Unity Asset – MK Toon – Stylized Shader v3.0.12.3

19 Credits

FORMAT : Unity

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Description

MK Toon is an artist-friendly and feature-rich stylized shader, which is able to achieve very customized & unique non-photorealistic visuals. It can cover a wide variety of comprehensive art styles.
Render pipeline compatibility

 

 

Description

MK Toon follows a physically based input to create a local antialiased & stylized output. To provide an easy to use adaptive workflow the custom material editor is tweaked towards artists. Every feature can be combined with each other to create a new unique style. This shader is compatible with the Builtin and Universal Render Pipelines. The package includes standard and particles shader variations.

⤴️NEW! : Linear Distance Attenuation

⤴️NEW! : Stylized System Shadows

⤴️NEW! : Outline distance based fading

⤴️NEW! : Global User Config Section – Now useable via the install wizard

DemoWeb GL – Android – Windows

Follow DevelopmentTrello

?THE PACKAGE?

Included Shaders

Unlit: Straightforward Unlit Shader with basic features.

Simple: Lit Shader with tons of customization options.

Physically Based: Lit Shader built upon physically based rendering to produce a highly unique stylized visuals.

Outline: Every Shader can have a stylized outline.

Standard & Particles: Standard and Particles variations included.

⚙️Included Tools⚙️

Install Wizard: Fast setup even on scriptable Render Pipelines.

Builtin Textures: Start easy by using the included textures for different features.

Mesh Utility: Create new meshes with smoothed normals to achieve better outlines.

Ramp Creator: Allows you to create 1D ramp textures based on a set gradient.

Texture Channel Packer: lets you create a new texture based on four inputs. This way you can combine different color channels of different textures into a new one.

Material Properties API: Material properties can be changed via the MK.Toon.Properties namespace.

Custom Editor: Easy to use inspector tweaked towards artists.

Render Pipeline Compatibility: Same look & feel & results across supported render pipelines.

?Examples?

Spectate: Over 100 stylized materials.

Outlines: Outlined objects using different shapes.

Witch Lab: Stylized Environment.

Flying Isles: 10 variations Artistic: Artistic stylized objects