Description
The Terrain Blending module for MicroSplat allows you to smoothly blend objects with the terrain
Once enabled, easily blend objects with the terrain. No need to use custom shaders, generate custom meshes, or fiddle with complex settings – just add a component to your object and it will blend with the terrain beneath it.
Control the width and blend contrast of each individual object, using linear of height based blending.
Compatible with most existing shaders and materials. No need to retexture your objects with custom shaders.
When the snow module is installed, you can use the Terrain Blending component to add snow to objects as well
Greatly enhanced with the triplanar model, allowing blending to look great on vertical surfaces
OLD ABANDONED FURNITURES
UNREAL ENGINE – “ARCHVIZ” EXPLORER
CGFasttrack – Blender Car Series Vol.2 Rendering
Unreal Engine – Abandoned Post Apocalyptic City Pack
ARTSTATION – CITY TRASH AND WASTE PROP SET – (UE4)
Unity Asset - AzureSky Dynamic Skybox v7.0.7
Unity Asset - Bakery Real-Time Preview v1.191 



