Unity Asset – Highlight Plus v8.0

19 Credits

FORMAT : Unity

Become a member to free download most products(high-quality 3d models,cut out 2d people and plants,scanned PBR textures and material…etc), and the remaining products are member prices.

No Credits ? Quick Buy Here!
 Buy 9 Credits  (9$)
 Buy 21 Credits  (19$) 
 Buy 70 Credits  (59$) 
 Buy 150 Credits  (119$) 
 Buy 320 Credits  (239$) 
 Buy 700 Credits  (499$) 
Category: Tag:

Description

Highlight Plus adds outline, glow, overlay, see-through and other effects to any 3D object in your scene.
Render pipeline compatibility

 

Description

 

Highlight Plus is a powerful asset that adds outline, glow, overlay, see-through and other effects to any 3D object in your scene. HP has been designed with platform compatibility and performance in mind, as well as versatility.

Web demo

** Visual Features **

– Outline color, alpha and width.

– Outer glow color, width, alpha, animation speed, dithering, multi-colored.

– Inner glow color, width and intensity.

– Overlay color, alpha and animation speed.

– See-Through effect intensity, tint color and alpha. Occluded objects keep their correct depth. Plus additional colored border option.

– Hit/Flash effect with 3 variations, customizable color, intensity and fade out duration.

– Target effect with customizable transition, animation, texture and color. Also compatible with Skinned Meshes. In addition to highlight a target you can now focus attention to any number of locations with this new feature.

– Align to Ground option for target effect. Renders an animated selection or area effect just under the character or object (similar to decals).

** Other features **

– Preview effect in Editor (no need to go into play mode).

– Extreme flexibility: can affect individual or group of objects or run in automatic mode with layer option.

– Option to trigger by entering a volume.

– Can exclude specific submeshes.

– Event system to fine-control automatic mode.

– Fade in/out.

– Copy settings into reusable profiles.

– Works with normal, skinned meshes and LOD groups.

– Works with orthographic and perspective cameras as well as with multiple cameras.

– Safe: does not modify object materials, shader nor mesh.

– Performant: this is not a full screen image effect.

– Ordered see-through. More details here.

– 4 quality levels.

** Platform compatibility **

Built-in / Standard pipeline (Unity 2020.3+)

– Compatible with Mac, Windows, Android, iOS, WebGL.

– VR compatible.

– Super fast on mobile.

Universal Rendering Pipeline (Unity 2020.3+)

The asset includes a version designed for Universal Rendering Pipeline as well.

Note: Highlight Plus is designed to work with mesh and skinned mesh renderer (3D objects, characters or 2D quads). UI is not supported.

For Sprite highlighting use Highlight Plus 2D.