Description
Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.
Features
 – Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
 – Support for both native particles and Thinking Particles.
 – The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
 – Arnold Shading Network Editor, a node-based material editor.
 – A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
 – Volume rendering with OpenVDB.
 – Deferred, render time generation of geometry with the Arnold procedural node.
 – Native linear workflow.
 – Team Render, including single-frame distributed rendering.
 – Support for third party plugins like X-Particles and Turbulence FD.
System Requirements
 Cinema 4D
 R21.026 and above
 R23.008 and above
 S24.111 and above
 R25.010 and above
 S26.013 and above
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