Description
Intersection-Free Path Deform
Path Deform Pro is a modifier for 3ds Max that deforms models along a path without causing self-intersections unlike the standard Path Deform modifier which produces a lot of self-intersections. It produces less pinching/stretching where the path bends.
Additionally it has options for volume preservation, slink effect, rolling, rigid deformation, rotation/scaling with a curve and full control of the up vector using another spline to look at and many more. Global intersections may still occur if the mesh is very thick and the path is close to intersecting itself.
Here are some of the benefits you get:
- Less self-intersections
- A lot of options to get exactly the deformation you want
- Save time and energy by not having the clean up bad results
Situations in which you would want to use Path Deform Pro:
- When you are dissatisfied with the standard Path Deform modifier
- When you want to deform a mesh while keeping it interserction free
- In everyday modeling tasks