Description
Path Deform Pro is a modifier for 3ds Max that deforms models along a path without causing self-intersections unlike the standard Path Deform modifier which produces a lot of self-intersections. It produces less pinching/stretching where the path bends.
Additionally it has options for volume preservation, slink effect, rolling, rigid deformation, rotation/scaling with a curve and full control of the up vector using another spline to look at and many more. Global intersections may still occur if the mesh is very thick and the path is close to intersecting itself.