Description
In this class, I will teach you the principles of Geometry Nodes in Blender 3.0. Geometry Nodes allow for modelling of things that could be hard otherwise, like nature for example. These techniques and mindset are applicable in pretty much any node based software, like SideFX Houdini or Touch Designer.
I’m a huge fan of practical learning, so there won’t be too much theory – instead, we will start with the creation of the raspberry right away. You should ideally know some Blender basics to follow along comfortably.
UNREAL ENGINE – POLYGON – CITY PACK
Unreal Engine – Environment Set
Scanned Poplar and Aspen Forest with Seasons for Unreal Engine 4 Low-poly 3D model
Proxy Textures v1.05 for 3ds Max 2015-2021 Crack Version
Low Poly Modeling in Cinema 4D - Vol 1 3D Buildings 




