Learn 3D Texturing in Substance Painter 2022 All Levels

9 Credits

Use credits that never expire to get things at a low cost,including high-quality 3d models,cut out 2d people and plants,scanned PBR textures and material…etc

 

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Description

What you’ll learn

  • – Learn 3D Texturing in Substance Painter Fast and Easy
  • – Comprehensive Understanding of the user interface within Substance Painter
  • – Establish a solid foundation in fill layer texturing through procedural workflows and comprehend how it differs from paint layers workflow
  • – How to import models and update with layer versions of those models
  • – Baking High Rez models onto Low Rez Meshes with suppled provided model through multiple examples
  • – Understand and Master how to blend layers with masks and generators to create amazing details in a small amount of time
  • – A walkthrough in how transparency works such as glass texturing
  • – How to Export Textures
  • – Render and Showcase your work with Substance Painters builtin render engine Iray

Requirements

  • Either a free demo or a license version of Substance Painter

Description

Hello and Welcome to:  Learn 3D Texturing in Substance Painter 2022 All Levels!

Throughout this course, you will learn how to texture 3D models in Substance Painter made quick and easy. To that end we will be supplying FUN 3D Model For you to learn and practice your texturing techniques of the, our COURAGEOUS SPACE TURTLE!!!

With that said we take a fun approach in starting wih the basics of texturing through a non destructive workflow called  fill layer texturing to establish a high amount of detail in a short amount of time.

We’ll Go over:

  • Learn 3D Texturing in Substance Painter Fast and Easy
  • We’ll show  you some interesting and unique blending combinations of Materials and Smart Material in our provided demonstrations
  • Breakdown of the basics starting with understanding different workflows such as Fill Layer Texturing vs Paint Layer Texturing
  • Grasping the differences in Smart Materials vs Materials through your workflow of texturing.
  • Establishing a solid foundation in Masking
  • Understand how Emissive effect work within Substance Painter
  • Creating Fun Opacity textures and how to experiment beyond our own version with your unique texturing workflow
  • Demonstrate how to transfer texturing details across different maps
  • Learn Substance Painters built in render Iray to produce and industry standard render shot for print or portfolio purposes

This course is a continuing  series of courses dedicated to helping those who wish to learn and practice  texturing techniques through Substance Painter.

By the end of this course you will have a strong foundation in understanding texturing 3D models within Substance Painter.

Who this course is for:

  • This course is for all levels and interested in learning how to Substance Painter
  • This course was also made additionally for anyone looking to further hone their 3D texturing techniques in character texturing for either games or cinematic with the 3D Practice Model

Additional information

Format

FBX, 3Ds Max, Cinema 4D, Rhino, SketchUp, All Format