Just Sound Effects – Stones and Debris

9 Credits

Use credits that never expire to get things at a low cost,including high-quality 3d models,cut out 2d people and plants,scanned PBR textures and material…etc

 

3DSFREE Download Advantages :

  • All files Clean without viruses.
  • Maximum download speed for all files.
  • Fast after sales support (within 12 hours)
  • Instant Download Links
No Credits ? Quick Buy Here!
 Buy 9 Credits  (9$)
 Buy 21 Credits  (19$) 
 Buy 70 Credits  (59$) 
 Buy 150 Credits  (119$) 
 Buy 320 Credits  (239$) 
 Buy 700 Credits  (499$) 
Category:

Description

Packed with the breaking, cracking, falling, rolling, rattling, dragging and shattering of stones, rocks, bricks, pebbles, gravel, sand and porcelain, Stones and Debris offers you a great selection of ultra-realistic sound effects. Use the recordings to flexibly create all types of stone debris, from settling dust and small falling stones to large rock avalanches or massive destruction.

In addition to the source recordings, this package includes a range of pre-designed destruction sounds of collapsing buildings and walls, huge cracks, landslides as well as dumping rubble. These sounds will help you on the fly when everything breaks, a city is under attack and houses collapse after an explosion or earthquake.

RECORDED WITH ACOUSTIC PRECISION
We have spared no effort in creating a highly versatile tool of stone recordings. Besides the sessions in our studio, we captured the sounds in quarries, abandoned buildings, forests and volcanic landscapes to get as many different stones and rocks as possible. Stones and Debris gives you maximum flexibility to layer, transform or create new sounds and adds detailed textures to your projects.

INCLUDED SOUNDS
Rocks:
– 114 Files
– 820+ Sounds

Destruction:
– 37 Files
– 183 Sounds

Dirt & Sand:
– 23 Files
– 125+ Sounds

Ceramics:
– 36 Files
– 220+ Sounds

RICH METADATA
Well-organized sound libraries improve your workflow and save a lot of time. That’s why our sound effects are categorized according to the Universal Category System and embedded with rich descriptive metadata.

The UCS aims at a consistent categorization of sound effects, a uniform file name structure and easier maintenance of a sound effects library.