Description
DISCLAIMER: DUE TO THE NATURE OF THIS PRODUCT. THE PURCHASE OF THIS COURSE IS NON-REFUNDABLE. PURCHASE AT YOUR OWN RISK!
Now just a disclaimer if you want to use the same exact buildings i used in this course you are going to have to buy two cyberpunk kitbash3d assets (try coupon newbasher30 to receive 30% off), but you can also use other free assets from the epic marketplace if you would like. Its totally up to you.
HARDWARE I USED FOR THIS COURSE:
- Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz 3.79 GHz
- RTX 3060
- 16GB RAM
- 1 TB SSD
- Windows OS
HARDWARE REQUIREMENTS:
- 12-Core CPU @ 3.4 GHz
- 64 GB RAM
- GeForce RTX 2080 and up
- Atleast 8GB of VRAM
- Atleast 1TB SSD
We will be using the free City Sample from the Epic Marketplace in this course so you will need to be able to run and open that project.
So you wanna impress your hot neighbor but you dont know how? Lucky for you today i released my how to make a cyberpunk street in unreal engine 5 for beginners. For the price of 2 gallons of gas and 2 hours of your time you will go from not knowing about unreal engine to creating this an amazing cyberpunk street environment…
What you will be paying for is a video file (h265 encoded) with 2+ hours of video instructions on how to create a cyberpunk street in Unreal Engine 5. Ive said this last year and I will say it again and again. Unreal Engine 5 is the future so you better get on it your gonna left behind. For my loyal supporters who will purchase this course, thank you. and for you people who wont, i hope your graphics card catch on fire.
Table of contents:
00:00
Installing Unreal Engine 5
01:00
Creating project with City Sample Demo (free from Epic Marketplace)
03:00
Purchasing two Cyberpunk assets from Kitbash3d (try coupon code newbasher30 to get 30% off first purchase) (WILL HAVE TO PURCHASE SEPARATELY IF YOU WANT YOUR FINAL PROJECT TO LOOK LIKE MINE)
04:29
Merging Kitbash3d assets with City Sample Demo project
06:16
Creating new blank level
06:30
Quick viewport controls overview
07:19
Placing cyberpunk buildings and props into the level
17:45
Walking around the level for the first time using Third Person Template from City Sample Demo
19:00
Creating road using new Modeling plugin built in UE5
Adding vehicles from sample as size reference
24:22 quixel megascan
Downloading free Quixel Megascan Assets
Creating blend materials using Quixel Bridge for the Road
30:14
Enabling Lumen
Enabling Virtual Shadow map
32:35
Deleting all default lights from the scene to start from scratch
33:09
Create post process volume for the level
Setting base exposure
36:03
Adding street props
40:15
Creating lights for base exposure
45:34
Creating more lights in the scene
1:05:05
Finessing the road
1:12:00
Populating the scene with crowd ai from the city sample demo
1:20:00
Populating the scene with vehicles from the city sample demo
1:40:00
Adding more crowd
1:41:00
add more props
1:50:00
Downloading free high quality characters from the epic marketplace
1:51:00
Getting rid of the nasty texture streaming error
1:52:00
Placing free high quality characters from the epic marketplace into the scene
1:53:00
Enabling and creating cloth physics
1:58:00
Checking out the scene statistics by the number
1:59:00
Creating movie sequence
Creating camera
Animating and keyframing camera
2:02:00
Enabling Movie Render Queue
Movie Render queue settings
Movie Render queue console variables
Saving Movie Render queue presets
2:09:00
Rendering the sequence
2:11:00
Checking out the rendered sequence in NLE6j6
2:12:00
Thank you!