How to create a Cyberpunk street in Unreal Engine 5 Tutorial

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Description

DISCLAIMERDUE TO THE NATURE OF THIS PRODUCT. THE PURCHASE OF THIS COURSE IS NON-REFUNDABLE. PURCHASE AT YOUR OWN RISK!

Now just a disclaimer if you want to use the same exact buildings i used in this course you are going to have to buy two cyberpunk kitbash3d assets (try coupon newbasher30 to receive 30% off), but you can also use other free assets from the epic marketplace if you would like. Its totally up to you.

HARDWARE I USED FOR THIS COURSE:

  1. Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz   3.79 GHz
  2. RTX 3060
  3. 16GB RAM
  4. 1 TB SSD
  5. Windows OS

HARDWARE REQUIREMENTS:

  1. 12-Core CPU @ 3.4 GHz
  2. 64 GB RAM
  3. GeForce RTX 2080 and up
  4. Atleast 8GB of VRAM
  5. Atleast 1TB SSD

We will be using the free City Sample from the Epic Marketplace in this course so you will need to be able to run and open that project.

So you wanna impress your hot neighbor but you dont know how? Lucky for you today i released my how to make a cyberpunk street in unreal engine 5 for beginners. For the price of 2 gallons of gas and 2 hours of your time you will go from not knowing about unreal engine to creating this an amazing cyberpunk street environment…

What you will be paying for is a video file (h265 encoded) with 2+ hours of video instructions on how to create a cyberpunk street in Unreal Engine 5. Ive said this last year and I will say it again and again. Unreal Engine 5 is the future so you better get on it your gonna left behind. For my loyal supporters who will purchase this course, thank you. and for you people who wont, i hope your graphics card catch on fire.

Table of contents:

00:00

Installing Unreal Engine 5

01:00

Creating project with City Sample Demo (free from Epic Marketplace)

03:00

Purchasing two Cyberpunk assets from Kitbash3d (try coupon code newbasher30 to get 30% off first purchase) (WILL HAVE TO PURCHASE SEPARATELY IF YOU WANT YOUR FINAL PROJECT TO LOOK LIKE MINE) 

04:29

Merging Kitbash3d assets with City Sample Demo project

06:16

Creating new blank level

06:30

Quick viewport controls overview

07:19

Placing cyberpunk buildings and props into the level

17:45

Walking around the level for the first time using Third Person Template from City Sample Demo

19:00

Creating road using new Modeling plugin built in UE5

Adding  vehicles from sample as size reference

24:22 quixel megascan

Downloading free Quixel Megascan Assets

Creating blend materials using Quixel Bridge for the Road

30:14

Enabling Lumen

Enabling Virtual Shadow map

32:35

Deleting all default lights from the scene to start from scratch

33:09

Create post process volume for the level

Setting base exposure

36:03

Adding street props

40:15

Creating lights for base exposure

45:34

Creating more lights in the scene

1:05:05

Finessing the road

1:12:00

Populating the scene with crowd ai from the city sample demo

1:20:00

Populating the scene with vehicles from the city sample demo

1:40:00

Adding more crowd

1:41:00

add more props

1:50:00

Downloading free high quality characters from the epic marketplace

1:51:00

Getting rid of the nasty texture streaming error

1:52:00

Placing free high quality characters from the epic marketplace into the scene

1:53:00

Enabling and creating cloth physics

1:58:00

Checking out the scene statistics by the number

1:59:00

Creating movie sequence

Creating camera

Animating and keyframing camera

2:02:00

Enabling Movie Render Queue

Movie Render queue settings

Movie Render queue console variables

Saving Movie Render queue presets

2:09:00

Rendering the sequence

2:11:00

Checking out the rendered sequence in NLE6j6

2:12:00

Thank you!