Description
In this class we’ll see how to create rigid body simulations in Houdini.
Basically, what you need to know to simulate the movement of real objects that interact with each other.
For example, objects that fall down due to the gravity force, or that collide with other objects in the scene.
In this way, you can create a large number of simulations!
This class is intended for those who are new to Houdini.
However, if you are completely new, we suggest to follow our introductory class of Houdini, here on the platform:
If you don’t know what nodes or attributes are, it can be a good idea to first take a look at that course.