Deformation Cleaner v1.0

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Description

Clean up bad deformations

Deformation Cleaner is a modifier for 3ds Max that smooths arbitrary deformations of a model without smoothing the original detail. It can be used as a fast post correction step on top of any deformation.

Here are some of the benefits you get:

  • Improve rig deformations.
  • Achieve better deformations easier and faster.
  • Simplify your rigging and skinning workflow.
  • Easily remove mesh stretching.

Situations in which you would want to use Deformation Cleaner:

  • When you want to animate an model.
  • When you want to build morph targets.
  • When you want to make broad changes to a model.
  • When you quickly and easily want to get good deformations.
  • When you want to clean up muscle simulations.
  • When you have a Skin, Morpher, Cloth, Jiggle, Tension Morpher or any other modifier that deforms the model.