Description
What you’ll learn
How to create a 3D RTS style game
OOP in Godot
How to create a building system
How to create a mini-map and fog of war
How to use the new navigation server
New features in Godot 4
Requirements
You should have a basic understanding of coding and OOP
Description
RequirementsYou should have a basic understanding of coding and object oriented programmingDescriptionIn this course, you are going to create an RTS style game. It’s going to include subjects like unit/group movement, structure building, resource gathering, mini-map and fog of war. At the end of this course, you are going to be able to create your own unique RTS game using Godot 4 Game subjects:Unit and group movementCreating a building systemSpawning unitsResource gatheringCombat systemMini MapFog of warGodot 4 subjects:The Tween systemNew navigation systemObject oriented programming (inheritance, classes)volumetric fogcallable classGraphical user interfaceAdditional information:You can download the project files in the link, though there is no requirement for that. You can use your own assetsfor your game, the projects files are just there for being a placeholder throughout the course and are made by me.So in case you want to use in any of the models, commercially or not, you canWho this course is forgame developers with little experience in the Godot game engineNote: beginners can still take this course, most of the stuff I go through in this course is explained butyou should still be ready to go through the documentation and learn the Godot built in functions workand learn the basics of programming
Who this course is for
Game developers with little experience in the Godot game engine who want to create more advanced games