CG Source HDRI Timelapse 1

15 Credits

Format:FBX+Blender

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Description

I’ve been creating full spherical HDRI maps for many years now, but lately I’ve been a little obsessed with creating full spherical HDRI time-lapses. These are very difficult to create if you want the full dynamic range without any flickering in your lighting. The easiest way to produce them is by using a 8mm spherical fish-eye lens and simply shooting straight up into the sky, this creates a single frame with a round image that has complete coverage of the sky, but this will waste a large portion of the image with black pixels, and image quality along the horizon with a 8mm lens simply isn’t good.

Additional information

Format

FBX, 3Ds Max, Cinema 4D, Rhino, SketchUp, All Format