Description
Full dynamic one-click solution for material blending of objects
- Easily create material blend of selected objects with active
- Non-destructive operations: create, apply, remove material blends
- Option of executing the operations for all blends of source object
- Real time dynamic blends works in viewport, Eevee and Cycles
- Option automatic create material from blended objects
- Option to Blend Normals of objects
- Easily tweak individual blend of object
- Easy tweaking of all blends of source object
- Preserve texture scale from source object with mapping options
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