Description
Tutorial To Install Blender Addon Using Rar File
Changelog:
v1.12:
- Fixed errors happening when nodes had attributes registered by other addons
(this was a regression introduced in v1.11) - Fixed previews not updating occasionally when more than one node tree is opened
(this was a regression introduced in v1.11) - Fixed incorrect output socket being used on node group instances that have multiple outputs with the same name
v1.11:
- Improved performance in certain complex node trees. In one particular testscene, previews were only slowly showing up after 5 minutes of waiting – now they start appearing instantly and all previews for the tree are completed in a few seconds
- Prevented potential problems when a node name inside a node group isn’t a valid Python identifier (e.g. because it starts with a number)
v1.10:
- Prevented problems when a material and a world have the same name and contain nodes with the same name
- Fixed preview thumbnails flickering in Blender 3.1 in the time between detaching a node wire and letting go of it (the node socket reports that it is still linked, while not actually being linked anymore, which might be a bug in Blender)
- Added support for OSL script nodes
- Fixed potential name collision problems when linking an image that has the same name as an existing image (e.g. there’s a “stone.png” image in the .blend, and a different “stone.png” is linked in from another .blend)
- Fixed bug triggered by unconnected reroute nodes in node groups
- Added a workaround for a Blender bug (T97027/T97259) that made a diagonal line appear in the thumbnails in some cases
v1.9:
- Added support for Python 3.10 on macOS (including on M1 CPUs)
- Added a shortcut for choosing the active output of a node manually. Before, the addon always used the first connected output automatically. This is still the default behaviour, but now the user can also select a node, press Shift+O, and choose any other output to be shown in the preview thumbnail.