Description
QUICK AND EASY TONE-MAPPING DIRECTLY FROM YOUR RENDER ENGINE OR IN POST- PRODUCTION
When we work with LWF using lineal render engines such as VRay, Corona Renderer, F- Storm, etc. We get as a result, an image with high dynamic range, that represents with great accuracy the physical properties of light. However this result is NOT photorealistic. To properly replicate the the behavior of a camera in an sRGB monitor using linear rendering tools, we need to use “tone-mapping”. In this task, the use of LUTs combined with the dynamic range compression tools of render engines, helps us to standardize the Look of our work and guarantees us consistent results in all our images.
I’ve designed this pack of 56 LUTs to help professionals and enthusiasts transform their flat and non-contrast renders, into photorealistic renders rich in detail, contrast, and color. Easily, directly in the render engine or in your preferred post-production application.

Substance Source Project – 02 – 30 Substance
DETAILED ROADS COLLECTION
Unity Asset - AVPro DeckLink v1.9.2
UNREAL ENGINE – DESERT GAS STATION
CG Source - HDRI Timelapse 2
ARTSTATION – CITY TRASH AND WASTE PROP SET – (UE4)
Scanned Poplar and Aspen Forest with Seasons for Unreal Engine 4 Low-poly 3D model
UNREAL ENGINE – Truck and Trailers
Nitro4D NitroDraw v1.25 For Cinema 4D R21-S22 Win/Mac Crack Version+Tutorial
Unreal Engine - Custom Note & Inspection System
Overnight Batch Render v1.03 for 3ds Max 2015-2021 Crack Version
Purelight HDRI Sky Panoramas 




