Unreal Engine – Stylized Female Character – JaneDoe v5.2

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Description

Lightweight model for shooter games.

Video Character Overview

Sketchfab character model view

artstation.com artwork

In addition to the basic style, a jacket-equipped version and three color variations are available.

It also features a stylized toon material version.

Also use goggles and other included parts.

Two types of materials are available: 1k textures for lightweight games and 4k textures for high-end games.

Added bones and sockets for attaching swing objects and equipment to the epic skeleton.

Pelvis

  • mag_01 (Bone)
  • mag_02 (Bone)

upperarm_l

  • knife_upperarm_l (Bone)
  • knife_case_l (Bone)
  • knife_root (Bone)

hand_r

  • hand_r_weapon_Gun (socket)
  • hand_r_waepon_KnifeA (Socket)
  • hand_r_weapon_KnifeB (Socket)

thigh_r

  • gun_holster_r (Bone)
  • gun_holster_gun_r (Bone)
  • gun_root (Bone)
  • gun_01 (Bone)
  • gun_02 (Bone)
  • gun_trigger (Bone)

head

  • hair_back_01_01_l (Bone)
  • hair_back_01_02_l (Bone)
  • hair_back_01_03_l (Bone)
  • hair_back_01_04_end_l (Bone)
  • hair_back_01_01_r (Bone)
  • hair_back_01_02_r (Bone)
  • hair_back_01_03_r (Bone)
  • hair_back_01_04_end_r (Bone)
  • hair_back_02_01_l (Bone)
  • hair_back_02_02_l (Bone)
  • hair_back_02_03_l (Bone)
  • hair_back_02_04_end_l (Bone)
  • hair_back_02_01_r (Bone)
  • hair_back_02_02_r (Bone)
  • hair_back_02_03_r (Bone)
  • hair_back_02_04_end_r (Bone)
  • hair_back_03_01_l (Bone)
  • hair_back_03_02_l (Bone)
  • hair_back_03_03_l (Bone)
  • hair_back_03_04_end_l (Bone)
  • hair_back_03_01_r (Bone)
  • hair_back_03_02_r (Bone)
  • hair_back_03_03_r (Bone)
  • hair_back_03_04_end_r (Bone)
  • hair_back_c_01 (Bone)
  • hair_back_c_02 (Bone)
  • hair_back_c_03 (Bone)
  • hair_back_c_04_end (Bone)
  • hair_front_01_01_l (Bone)
  • hair_front_01_02_l (Bone)
  • hair_front_01_03_l (Bone)
  • hair_front_01_04_end_l (Bone)
  • hair_front_01_01_r (Bone)
  • hair_front_01_02_r (Bone)
  • hair_front_01_03_end_r (Bone)
  • hair_front_02_01_l (Bone)
  • hair_front_02_02_l (Bone)
  • hair_front_02_03_l (Bone)
  • hair_front_02_04_end_l (Bone)
  • hair_front_02_01_r (Bone)
  • hair_front_02_02_r (Bone)
  • hair_front_02_03_r (Bone)
  • hair_front_02_04_end_r (Bone)
  • hair_front_c_01 (Bone)
  • hair_front_c_02 (Bone)
  • hair_front_c_03 (Bone)
  • hair_front_c_04_end (Bone)
  • head_goggle (Socket)
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Technical Details

Features:

  • It has a UE5-based skeleton construction.
  • This model is ideal for lightweight games.
  • You can also choose high-resolution materials for high-end applications.

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: No

Number of characters: Two types of skeletal mesh. 12 color variations.

Vertex counts of characters: Basic Model 24,494vertex. Jacket Version 23,900vertex.

Number of Materials and Material Instances: Master Materials 4 (+ Toon Version 4). Material Instances 11 (+ All color variations 140)

Number of Textures: Basic 51textures, 4k 51textures. Total 102.

Texture Resolutions: Basic general purpose textures are 512×512,1024×1024. High resolution textures are 4096×4096.

Supported Development Platforms:

Windows: Yes

Documentation: Please open the Overview map for more information

Important/Additional Notes: We have prepared an IK Retargeter(RTG_JaneDoe), so please use it.